Welcome to
The Augmented City:
San Francisco
A Digital Public Layer Transforming Physical Geography into an Interactive Spatial Living City
By Professor Zoya Laskowski / University of the Pacific, CA, USA
The Augmented City:
Reimagining the City as a Digital Canvas
2026 //The Augmented City is an augmented reality initiative that explores how digital experiences can become part of the places we already inhabit. The project creates a new digital layer over the physical city, turning streets, storefronts, windows, buildings, public art, and other urban spaces into gateways for interactive experiences.
Using smartphones and AR glasses, people can discover digital stories, artwork, cultural content, local experiences, and interactive media that are connected to specific places. Instead of building new structures or permanently changing the streetscape, the project uses augmented reality to add new possibilities to the existing environment. The project begins in San Francisco, using the city as a living laboratory for exploring how augmented reality can support urban life. Experiences are developed across different neighborhoods and routes, connecting digital content with the character, history, businesses, artists, and communities of each place. The goal is not simply to place digital objects in the city, but to create meaningful relationships between people, place, and technology.
From Economy to History
The project is envisioned as a phased exploration of the augmented city. Early experiences focus on local economies, mobility, and discovery, creating new ways for people to encounter businesses, products, seasonal stories, and neighborhood experiences. Later phases expand toward history, culture, and place, using AR to reveal stories and perspectives that may not be visible in the physical environment.

Over time, these individual experiences can become part of a larger interconnected digital layer—allowing people to move through the city while continuously discovering new content tied to the places around them.
New Experiences in Familiar Places
The possibilities extend beyond individual AR interactions. Imagine an open-air, AR-based movie experience, where a neighborhood, plaza, or street becomes the setting for a shared cinematic journey. Instead of sitting inside a traditional theater, audiences could move through the city, experiencing scenes, characters, sound, and digital environments anchored to the physical world around them.
The same infrastructure could support interactive exhibitions, public art, historical storytelling, cultural experiences, games, festivals, educational experiences, and seasonal events—creating new reasons to explore familiar places.
A City Without Physical Limits
The Augmented City asks what becomes possible when the city itself becomes a canvas. AR makes it possible to experiment at the scale of a neighborhood or an entire city without the cost and permanence of traditional physical infrastructure. Experiences can evolve, change with seasons and events, respond to different audiences, and introduce new layers of meaning to familiar places. The project brings together design, augmented reality, storytelling, urban experience, art, culture, and technology to explore a future in which the physical and digital city coexist.
The city is already here. We are adding another layer.
Professor Laskowski: A Track Record in Design & Emerging Technology
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Playback, AR History & Cultural Application
Awarded as One of the EU’s BestPractice Studies (2014–2018)
Sip & Scan, Branding Alive in AR
2025 Gold Award Winner
Professor-initiated immersive seasonal branding campaign with student-created content, Gold Award Winner,
Horizon Interactive Awards,
Multi-Channel Advertising
University of the Pacific – Branding and Identity Systems, Professor Zoya Laskowski – Fall 2025,
California, United States
Interdisciplinary European Research Project - Exploring Düsseldorf’s History Through Augmented Reality
2018, Düsseldorf, Germany
2025 Gold Award Winner
Sip & Scan, Branding Alive in AR
Sip & Scan, Branding Alive in AR
2025 Gold Award Winner
Professor-initiated immersive seasonal branding campaign with student-created content, Gold Award Winner,
Horizon Interactive Awards,
Multi-Channel Advertising
University of the Pacific – Branding and Identity Systems, Professor Zoya Laskowski – Fall 2025,
California, United States
Professor-initiated immersive seasonal branding campaign with student-created content,
Gold Award Winner, Horizon Interactive Awards – Multi-Channel Advertising
University of the Pacific – Branding and Identity Systems, Professor Zoya Laskowski –
Fall 2025, California, United States
Future Reality
Augmented Reality Fashion Street Exhibition
Sip & Scan, Branding Alive in AR
2025 Gold Award Winner
Professor-initiated immersive seasonal branding campaign with student-created content, Gold Award Winner,
Horizon Interactive Awards,
Multi-Channel Advertising
University of the Pacific – Branding and Identity Systems, Professor Zoya Laskowski – Fall 2025,
California, United States
An experimental student exhibition combining 2D, 3D, animation, and augmented realityAwards – Multi-Channel Advertising

2020, Düsseldorf, Germany
Narratives in Reality
An AR Integration of Literature and Design Exhibition
Sip & Scan, Branding Alive in AR
2025 Gold Award Winner
Professor-initiated immersive seasonal branding campaign with student-created content, Gold Award Winner,
Horizon Interactive Awards,
Multi-Channel Advertising
University of the Pacific – Branding and Identity Systems, Professor Zoya Laskowski – Fall 2025,
California, United States
Interdisciplinary Mixed Media AR-based Wall Art Installation Design
2024, Oklahoma City, USA


















